Space Crisis
Help the Astronauts not to die a miserable death and survive an invasion in their spaceship.
CONTROLS
WASD - Movement
Space - Jump
Shift - Dash
E - Interact
MOUSE - Aim, Shoot and Grab
CREDITS
Background Music: Digestive Biscuit by Kubbi - Youtube: Free Music
TIPS
• Your main goal is to save all your fellow crewmates, the icons are relative to their states.
► Lightened: Safe
► Unlightened: In Danger
► Grey Border: Dead
• Your ending will depend if you saved all of them.
• You can only grab when your weapon has no charges (the little ball flying close to you).
• The Shot or Dash will work only if you have grabbed an enemy with your weapon.
• The Dash will go further based on your current jump force, holding the jump button will make the dash work with more force.
• You can use the yellow boxes that respawn over time to restore the charge of your weapon.
• Besides the force field turret, all the enemies can be destroyed by your shot.
• You can't grab or destroy turrets with force field around them.
Status | Released |
Platforms | HTML5 |
Author | Placeholder Projects |
Genre | Platformer, Action |
Made with | Unity |
Tags | 2D, Ludum Dare 50, Pixel Art, Space, Unity |
Links | Ludum Dare |
Download
Development log
- 21/04 - Update 1.0.8Apr 21, 2022
- 19/04 - Update 1.0.7Apr 19, 2022
Comments
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21/04 - Update 1.0.8
• Removed the slide when the character stopped walking, now it stops right after you release the movement buttons
Thanks for all the feedback!
19/04 - Update 1.0.7
• Shot can now kill the flying camera and the Impostor
• Different dialogues for when you save the crewmates
• Fixed the bug that allowed you to jump even higher with the coyote timer